Void Hunters Survival Guide
Void Mechanics Guide
Learn how Void Touch builds, how Void Menace escalates, and when your squad is close to falling into the Void.
Section 1
Understanding Void Touch
Void Touch
Descreses essential attributes (ATK, DEF, SPD, FOC, RES, HEFF), up to 20%. The amount of Void Touch can be 0 to 100% (same for every character). When a character suffers 100% Void Touch, they Succumb to the Void.
Void Touch scale
ManageableStable
0-50%
Warning
51-80%
Collapse
81-100%
Section 2
Void Menace Levels
The overall strength of the Void in the area. Higher levels will increase the risk of suffering Void Touch causing characters Succumb to the Void as well as harming healing effects and boosting strength of all Void-related minions. Though Void Menace level cannot change during single combat, decisions taken during the Hunt can help alter it up/down. Note that the details of the current level are available in the upper right corner of the Combat/Hunt screens.
Void Menace [Lv. 0]
Embrace the Void is not available to any characters.
Void Menace [Lv. 1]
[On Battle Start] Void enemies gain [?].
Void Menace [Lv. 2]
[On Battle Start] Void enemies gain [?].
Void Menace [Lv. 3]
[On Battle Start] Void enemies gain [?].
Void Menace [Lv. 4]
[On Battle Start] Void enemies gain [?].
Embrace The Void
Special skill available to all characters (unless explicitly said otherwise), though only when the Void Menace grows. Reach for the power of the Void at the cost of exposure to Void Touch. The effects grow stronger with higher levels of Void Menace. Note: this skill is available for characters at Hunt III or above.
Succumb To The Void
When a character suffers 100% Void Touch, they are overwhelmed by the Void suffering strong and undispellable detrimental effects. Effects get even more harmful on higher Void Menace levels.
Section 3
Void Marks
Anxiety
[On Turn Start] [Stat1] chance to suffer [Stat3] Void Touch. [Stat2] Speed.
Apathy
Damage dealt reduced by [Stat1]. Damage received increased by [Stat2].
Denial
Speed reduced to [Stat2] base and cannot be increased. [Stat1] Damage Reduction.
Despair
Cannot grant nor receive Healing.
Doubt
[Stat1] Focus, Resistance and Speed.
Grief
[On Turn Start] Suffer full Irresistible Buff Dispel. When about to gain a buff, suffer [Stat1] Turn Meter Down instead.
Horror
[On Round Start] Suffer Irresistible Undispellable [Effect1] for [Val1] turn(s).
Isolation
Cannot gain or grant Positive Effect from or to other allies.
Madness
[On Turn Start] [Stat1] chance to perform a random action.
Melancholy
Cannot dodge, counter or Assist, gain Turn Meter Up nor Bonus Turn.
Nihilism
Irresistible Buff Duration Down ([Val1], min. 1) on all buffs. Irresistible Debuff Duration Up ([Val2]) on all debuffs. Debuffs cannot be dispelled from this character.
Regret
Cannot inflict nor resist Detrimental Effect.
Retreat
[On Suffer Damage] Irresistible Suffer [Stat1] Turn Meter Down.
Torment
Max Health is reduced to [Stat1] base and cannot be increased.
Weakness
[Stat1] Attack, Defense and Max Health.
Section 4
Void-Related Effects
Effects that directly amplify, resist, or respond to Void Touch in the current data snapshot.
No listed effects yet
The current `void_mechanics.json` payload does not include any `voidRelatedEffects` entries yet, so this section is ready for future data without breaking the page.
Section 5
Interactive Calculator
Removes a portion of Void Touch from target character(s). Considered a Positive Effect.
Live loss
At 40% Void Touch, your stats are reduced by 8%.
ATK
-8%
DEF
-8%
SPD
-8%
FOC
-8%
RES
-8%
HEFF
-8%